Animate a design and add touch scenes
Apply a motion preset, tune each layer on the timeline, and add extra scenes a viewer reaches by tapping.
Animation makes a design move on the screen. In the Creative Canvas editor you give each layer an entrance and an exit, then place every layer on a timeline. Scenes add more screenfuls to the same design, and a viewer on a touch screen taps a layer to move between them. Build the design first — see design a sign.
What you can do
- Quick presets — One choice re-choreographs every layer in the design.
- Per-layer tuning — Give one layer its own entrance, exit, duration and delay.
- A timeline — Drag a layer's bar to set when the layer starts and how long the layer runs.
- Frame inspection — Park the playhead to freeze the canvas at one moment.
- A light sweep — Add a warm band that travels over the design on load.
- Touch scenes — Add more scenes so that a tap moves the viewer between them.
Choreograph the whole design in one step
- Open the design in the Creative Canvas editor.
- Select the Animation tab in the right rail.
- Pick a preset under Quick presets: Cascade, Promo pop, Spotlight or None.
- Select Replay on the timeline dock handle to watch the design play on the canvas.

️ A quick preset re-stamps every layer, including the layers inside groups. The preset overwrites any timing you set by hand.
Fine-tune one layer
- Select a layer on the canvas, or in the Layers panel.
- Open the Animation tab.
- Pick a tile under Enter.
- Read the caption under the grid, which explains what the effect does.
- Type a duration in milliseconds.
- Type a delay in milliseconds.
- If the layer must animate out, pick an Exit effect the same way.
️ When you swap an entrance effect for a looping effect, Brix resets the duration to the new default. The two kinds of effect run on different time scales.
Sequence the layers on the timeline
- Select the Timeline tab on the dock handle at the bottom of the canvas.
- Drag a layer's bar sideways to change when the layer starts.
- Drag the right edge of a bar to change how long the layer runs.
- Press the play button on a track to preview that layer alone.
- Select Stagger to cascade every layer 110 milliseconds apart, in track order.

️ Stagger skips looping layers. Stagger gives a layer set to None a cascade entrance.
️ A looping effect such as Ken Burns, Pan, Marquee or Pulse fills the whole track. The effect never ends, so the bar does not drag.
️ The dock starts collapsed every time you open a design. A pin lasts for the current editing session only.
Inspect a single frame
- Drag along the ruler above the tracks to park the playhead.
- Watch the canvas, which freezes at that moment.
- Press the left and right arrow keys on the ruler for finer steps.
- Press Escape to release the playhead.
- Select the resume chip to start playback again.
️ When you collapse the dock, Brix keeps your playhead, your copied animation and your selection. The collapse also releases a canvas that a scrub froze.
Copy an animation between layers
- Select the copy button on the track you want to reuse.
- Select the paste button on each track that must match.
- Check the effect name on the bar of every track you pasted onto.
Add a light sweep
- Open the Animation tab.
- Select Add a light sweep.
- Drag the new layer over the part of the design the band must cross.
- Set the duration and the delay of the new layer on the timeline.
Add a second scene
- Select the Scenes tab on the dock handle at the bottom of the canvas.
- Select + Add a touch scene while the design has one scene only.
- Or select + Scene when the Scenes strip already shows.
- Build the new scene on the canvas — each scene holds its own layers.
️ The + Add a touch scene button also ticks Touch enabled for you. After that, the Touch enabled checkbox at the right of the strip owns the setting.
️ Main is the entry scene. You cannot rename Main, delete Main, or give Main an arrival transition.
Make a layer jump to another scene
- Select the layer that people will tap.
- Open the Box tab.
- Set On tap (touch screens) to Go to scene.
- Pick the destination from the Scene list.
- Look for the small amber SCENE badge, which marks the layer as touch-active.

️ Go to scene stays hidden while the design has nowhere to go. A layer that already carries the action keeps it.
Choose how a scene arrives
- Open the Scenes strip.
- Find the chip for the scene.
- Set the transition list on the chip to None or Fade.
- Select each chip in turn to check the result.
Rename or remove a scene
- Hover a scene chip.
- Select the pencil to rename the scene.
- Press Enter to keep the new name.
- Select the cross on the chip to delete the scene.
- Confirm the deletion in the dialog.
️ When you delete a scene, Brix resets every Go to scene action that pointed at it. No layer is left with a dead tap action, and the editor returns you to Main.
What a screen shows
Preview and the player render the Main scene first. A viewer reaches the other scenes only by a tap on a layer that navigates to them. Save the design, then add the design to a playlist to put the motion on a screen.
️ Reduced motion turns off the hover peek on the timeline dock. The dock still opens when you select the handle, or when you move keyboard focus to it.
️ To hand the design to another team and control what those people may change, see share a template.
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